![]() Solid (default for Clone) - ShaderGlass window area is solid (traps mouse events), with the only exception of passing focus to captured window when clickedĬlick-through (default for Glass) - ShaderGlass window area is transparent and clickable/scrollable-through to window(s) underneath Output -> Window - override mouse behavior: Glass (default for Desktop) - ShaderGlass window appears transparent, you have to position it over the window or area you'd like to captureĬlone (default for Window) - ShaderGlass copies the content of capture so you can position it anywhere this mode is also faster and more compatible Output -> Mode - overrides default mode for the input type: (for example browsers) enable this option to take it into account most emulators don't do this however Adjust for DPI Scale - if your source always applies Windows DPI Scaling when displaying images.if you run a game in x3 scaling mode set this to x3 as well so that ShaderGlass can tell the original resolution Input -> Pixel Size - indicates the size of input pixels (pre-scaling), i.e. Input -> Remove Yellow Border - disables yellow frame around captured area (forced security feature) currently only supported on Windows 11 Input -> Capture Cursor - whether to include mouse cursor in capture Input -> Window - captures the selected window, defaults to Clone mode Lock Current Area - always capture current area even if ShaderGlass window is moved.Input -> Desktop - captures the whole desktop or an individual monitor, defaults to Glass mode Processing -> Enable Global Hotkeys - toggle use of global hotkeys (if they conflict with another app) With its massive half-EGA pixels, aspect-ratio corrected and post-processed using newpixie-crt shader. Running in Altirra with a TV-OUT simulation shader.Ī modern AGS game softened using crt-fast-bilateral-super-xbr shader. Running in FS-UAE with crt-interlaced-halation shader applied. When capture is fixed to a specific window it's easier to tune scaling to match the inputĪnd image can also be recaptured (screenshot/OBS etc.) FS-UAEĪmiga version of The Secret of Monkey Island (1990) Wikipedia in Chrome processed by crt-geom shader which applies scanlines and CRT curvature. Requires Windon 1903/1909 you will see only a black window if you switch to this mode. In this mode a transparent floating window will apply a shader to anything behind it. ShaderGlass running over multiple applications on Windows 11 desktop.ĭemonstration video (YouTube) Desktop Glass mode If the app reports missing libraries please install Visual C++ Redistributable 2019 Windows 11 allows the removal of yellow border around capture.will work on version 1903 but in limited capacity (no Desktop Glass mode).Windows 10, version 2004 (build 19041) or Windows 11.can be captured by OBS (using Game Capture source)įollow ShaderGlass on itch.io for latest updates.multiple operating modes, including borderless fullscreen.you can even use it on top of YouTube, Twitch or modern games.excellent companion for pixel art drawing showing shaded and/or aspect-ratio corrected preview.works with most emulators, retro platforms and pixel art editors including:.softening, denoising, blur, sharpen and many more. ![]() includes RetroArch shader library covering:.applies shader effects on top of any window on the desktop.Overlay for running GPU shaders on top of Windows desktop.
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